Frobozz Magic Productions
Frobozz Magic Productions is my 'net writing company (so to speak).
are pages to help you enjoy the world of work embodied within.
The Play-list of the Frobozz Magic Productions
The Playlist of the Frobozz Magic Productions Second
The Playlist of the Frobozz Magic Productions
The FMP Art
The FMP Costume
Sadly, the complete works that I've written take up more storage space
than I'd care to use on this web-server. Therefore, to read my works, you
have two options. Either head on over to the Superguy collections at the Eyrie, or else wander to the Superguy
the Eyrie Autocollector and use the following keywords to find my
works in huge chunks.
- The Tribe of Behn - My oldest series and perhaps my favorite,
yet most uneven. The first few dozen issues are badly in need of polish
that they'll never receive, but have helped me learn my art and so for
that, I am indebted to them and the folks what sent me advice to continue.
This series details the lives, deaths and rebirths of seven or so
amnesiacs who wake up one day full-formed and with only the names of the
authors from which inspiration for their powers are taken. Can they make a
go of it?
- Exavatar - This was a series with great intentions, but it
never truly got off the ground. Solo-books are for me banes, as I tend to
write best large-scale interactions. Though foundational to the latter
half of ToB, Exavatar quickly became Mythos.
- Aurora - Aurora was a rather sweeping effort which is still at
the time of this writing on-going. Deriving from the Tribe of Behn,
as does absolutely everything it seems, this series chronicles the
travails of an organization which attempts to hold together the
superheroic community of Canada, while facing defeat from within.
- Mythos - Mythos is a team that's still evolving for me, but I'm
fairly pleased with its direction. It's another team, this one made up of
individuals whom I find interesting. It's already created for me Avril, my
single-favorite character thus far, and hopefully many more good things
for me to point to and polish my craft upon.
- Spotlight On... - My anthology series. I've come to greatly
appreciate the necessity for a single place in which to put unrelated or
partially-related works. Some of my best material -- in my opinion,
naturally -- has come out of this title.
Mini-series and Collabs
- Driven - A work-in-progress with Matt Gerber and James Rinehart, about
a universe in which the world has gone to pot and familiar faces mingle
with classic cars as folks try to survive the badlands.
- Matters of Perspective - Finished. A work by both myself and James
Rinehart, in which two women with tangled pasts discover that the past is
not so easily left behind. Martial-arts, memories and misused lives
- Dreamstrom - Work-in-progress with Mason Kramer. When the Dreams of
mankind become embroiled in the opera of a lost love, who will
- Tarnished Gold - A Metaworld work. Earth is long-gone, wiped clean
away by the Watchmakers. Those who survive attempt to carry out their
final directive and reseat humanity elsewhere, but what precisely have
they grown? Currently this series isn't being developed but may reemerge rewritten.
- Those Lovely Mages/Schools Collide - A cycle-in-progress with James Rinehart and Jon Robertson. Avril (of Mythos) and Lucy (from Spotlight On...) meet two strange women as they both pursue a mystery that threatens both the School of Magic and a strange College of Talents.
- Beer Quest - Join Doug as he wanders through the land of Myssed,
searching for the fabled sword of legend, Kegtopper
- Retrograde Rhapsody - Unfinished work, doomed never to be completed.
My first round-robin and the one which taught me a few of the ground-rules
and perils of sharing characters and series.
- Round Robin II - Work-in-Progress. It was a thrill to be asked into
the sequel to the oldest-running Round Robin extant on the list. What
secrets does the planet Iskandar hold, and are Pentads coming back?
- Risk - Unfinished series, dead. When a debt to the universe comes due,
will mankind pay the price?
Yes, these descriptions are vague -- as is the nature of Round Robins,
no one knows near enough about where they're going to go to leave cute,
semi-spoiler hints, and I really really like using those.
I've recently started to work on some non-Superguy material. Shock,
surprise! I don't have any up yet, but I promise to post more when I have
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