Rosters and Wikis
Written contemporaneously with Mega-Sized Coherent Super Stories #1, with
updates as necessary after that. Last updated:
Heroic Age Sourcebook
Originally compiled to help in the task of keeping things straight while
writing Coherent Super-Stories #1-4, it was later fleshed out and made
public. Last updated:
(Minor details added.)
|Third Heroic Age
Filling out the trilogy, this is just a listing of characters and groups from
the Third Heroic Age who have been mentioned in ASH stories, or have
important ties to characters who have been mentioned. It's not meant to be
exhaustive, for all that it's exhausting. Last updated:
(Added Armor Angel, fixed some typos.)
|ASH Character Wiki
(External site) Meant to be a comprehensive but shallow listing of everyone
who's appeared in a Fourth Age title. There will be some characters from
prior Ages, but they're mostly covered in the files above, so it won't be
comprehensive with them. If a character has been named, it'll eventually
have an entry, or at least a mention in someone else's entry. Members may
edit, contact me if you want to become a member.|
Burton's ASH Wiki
(External site) At least initially this is going to be just for Andy's own
characters and stories, but it may get expanded later. Updates will not be
tracked here, since as a Wiki it's going to be rather fluid.
Politics, maps...Social Studies class stuff.
On July 6, 1998, the End of the World came about, killing 2/3 of the world's
population and requiring the sacrifice of all living superhumans. This file
describes what happened, as well as what the average person knows about
|A History of
From 100,000 BC to 3732, a summary of the movements of various races
throughout the galaxy. Originally written in 2000 as a writer-resource
document, it has been expanded and touched up for general readership.
ASH isn't big into interdimensional stuff like Earth-2 or Earth 616 or
whatnot, but there's still some to keep track of. This file is meant to help
keep things straight, and explain a few of the continuity gaffes that have
cropped up over time.
While I don't plan to set any stories here, I worked out a timeline in which
something like Steve Jackson Games' OGRE could happen in the ASH multiverse,
since I decided to paint my OGRE minis up in North American Combine and
Eurasian Union colors. Last updated:
with EU Superheavy Tanks and Mobile Howitzers.
Part of a briefing from Peregryn that takes place between ASH #107 and ASH
#108, split off into a separate file because it would have otherwise utterly
killed the flow of the story. What makes a plane an elemental one, and is
the Office an elemental plane of bureaucracy?
|The Future Ain't What It Used To Be
The Impossible Five come from a timeline they claim no longer exists. But
are they right? What is up with the future of ASH in the wake of Four
to Never? |
Politics in 2026
This page describes the world political situation in early 2026, with maps,
national flags and brief descriptions of the status of various political
factions. Updated 2/21/18 with a correction to the name of the Muslim
A painted map of what Venus would look like with oceans and surface life, as
it does by late 2025. This will be updated as things get claimed and
renamed. Updated 10/24/13 with a mapreading oops.
American Combine Government
A raw text file (no HTML) outlining the basics of the North American
Combine's system of government as it exists in the mid 2020s. It seems to
work despite itself.|
A map of paragang-held territories and other important locations in
Manhattan, circa February, 2024 (STRAFE #9-12, the RACCie-winning "THE
Why doesn't the North American Combine have an obvious Captain America type
in the Fourth Age? This DSHA memo outlines some of the reasons why and what
they plan to do about it.|
Office ofAlternative Personhood
This is actually Time Capsules #13, but in the interests of keeping resources
available in obvious places, it is linked here as well.|
Science (and the breaking thereof)|
The laws of physics aren't actually different in the ASH Universe...rather,
people with superhuman powers are able to break the laws of physics to some
extent. This file describes a little of how this works.|
A description of the various ways in which superhuman scientists can make
stuff that no one else can, and how (or if) it impacts society.
Why doesn't ASH have an obvious Reed Richards type? It has something to do
with how superhumans in ASH can interact with the study of nature, and this
file goes into some detail about that.|
Complementing the Supertech Taxonomy, this is a somewhat looser clustering of
the sorts of magical items one might find in the ASH Universe, and comments
on how Anchors affect them.|
A summary of how Collapsinum, the setting's "super metal", works. Also a
short history of its creation, and a listing of the various kinds.|
An "Academy Special" featuring an introductory lecture on the classification
of teratomorphs, or "monsters".
A short description of a cross-platform resource for supervillainous computer
systems in the 1990s, created by Doctor Developer along with the Pragmatician
and Software Pirate.|
Demigods and Gods
A behind-the-scenes look at gods and their peers in the ASH
|Electric Cars in 2027
The infrastructure that supports all those pure-electric cars on the roads in
Author's Notes, gaming, other tidbits.
From the rec.arts.comics.creative-wide RACCies to ASH's own Urns, this page
lists the award-winning stories, writers and other stuff. Last updated 4/2/08|
|ASH Writers' Guidelines
If you're interested in writing a series for the ASH Universe, you might want
to read this file first. Last updated 8/21/98|
|Author's Notes Guide
A simple list of what's in the Author's Notes section of each ASH Universe
story. Also useful as a sort of "table of contents" of ASH, since every
story in the setting is linked here. Last Updated:
Something I originally created for use in the Champions campaign which
gradually evolved into the ASH Universe, I recently went back and expanded
the file to be more readable, more useable, and to include some explicit ties
to the ASH Universe. The deck shows up in ASH #16.|
|The Slow Burn - The Game
Created by Tony Pi and David Dalgleish, a card game letting you replay the
events of "THE SLOW BURN" and "THE BONFIRE" in STRAFE #6-12. Maybe this time
STRAFE will win....
This file provides some guidance if you want to play the RPG "Mutants and
Masterminds" in the ASH setting. Note: this is for 1st Edition Mutants &
Masterminds. I never really played enough 2nd Edition to motivate me to
rewrite this file.
Written by Tony Pi with some input from Dave Van Domelen, this adapts most of
the characters in the ASH Universe at the time of Deep Armageddon with the
Ideas for how ASH characters might get wedged into the City of Heroes game
engine. Some fit decently, some can't be fit at all, as one might expect.
Tony Pi has adapted some elements of ASH's alien races for Continuing Mission, a Star Trek
Adventures tabletop RPG Living Campaign. The region includes a section of
space where long-range sensors don't work and warp drive is hampered, so the
Pranir and T!rir rely on an ASH-style hyperspace drive that is slower in
general but a better fit for their region of space.
An exploration, current as of ASH #74, of how various "good guy" characters
have been treated in the ASH Universe, with an eye towards seeing if the
violence against women common in mainstream comics is present here too.
|Sex in the
It started as an essay and turned into something of a roundtable among
various ASH creators. This file covers various topics of sexuality and
biology as they relate to the ASH Universe. Current as of ASH #99.