DECEPTICON: BYTESIZE Function: Data Thief Altmode: USB Drive Motto: "I'm in ur base, stealin' ur warez! Kekekeke!" Most Transformers with human-scale alternate modes use mass-shifting technology to become robots that tower over most Terran lifeforms, but BYTESIZE has a better use for that technology. She stores most of her processing capacity and memory extradimensionally, giving her theoretically infinite storage, although bandwidth is still limited by the interface. In practice, however, she can draw data out faster than any human computer can send it, so this limitation doesn't worry her too much. She delights in copying the entire contents of a system into her extradimensional memory and then subtly altering the originals in ways that the owners may not discover for days, if not months. She has also, to SOUNDWAVE'S dismay, picked up on so-called "L33T" jargon and internet memes...and her effectively infinite storage space means that attempts by him to reformat her to remove this habit are essentially futile. There's always a backup somewhere. STR 1 INT 9 SPD 2 END 5 RNK 4 COUR 8 FRB 2 SKL 10 Avg 5.125 Abilities: Stronger and more durable than she looks, she can rip open steel barriers 1mm thick, survive anything a normal human can dish out, and her forearms house needle lasers that can burn through most materials given time. Offensively, she often sets her lasers on wide dispersal to dazzle her foes and allow her to escape, since the narrow setting can at best seriously injure a human. Although, if unnoticed, she can cut her way through a full-sized AUTOBOT'S armor eventually. Defensively, her trump card is that since most of her mind exists in another dimension, destruction of her body doesn't kill her. However, rebooting from backup is unpleasant and she feels like she loses a bit of her spark every time it happens. She can fly in either mode at speeds up to 20 mph. And, of course, she is an expert at computer infiltration (both hardware and software) and is USB2.0 compatible. For older or nonstanard systems, she can extend probes from her fingertips to make contact with whatever interface she encounters, although she says SCSI ports make her feel "dirty". When connected to a computer, she can send a power surge into it to fry circuitry, even bypassing circuit breakers and other defenses, but she prefers not to use this ability, as it can also leave her stunned for valuable astroseconds. Weaknesses: BYTESIZE is only a few centimeters tall, effectively useless in a fight against anything tougher than an unprotected human, and can be crushed pretty easily by even the weakest AUTOBOT. Rebooting from backup often leaves her confused and clumsy for up to a solar cycle as she reintegrates her memories. She moves pretty slowly in flight, and even more slowly on foot, so she generally has to be carried near her target by a larger DECEPTICON or one of their human pawns. Her penchant for pranks can get her in trouble with her allies as well as her enemies. She also has trouble abandoning a download when trouble comes up, even if the data she already has is more important than what she has yet to get. It's a point of personal pride for her to not leave a job unfinished. Both personality traits leave her in situations that she is not physically capable of dealing with. Picture: http://www.dvandom.com/drawings/bytesize.JPG (I goofed on the shape of the left shoulder, the right shoulder is the correct L-shape.) Toy notes: The head/USB connector, shoulders and toes are light blue plastic. The face is painted white and black, the USB connector is painted silver and white. The thighs, upper arms and hands are white plastic, with green paint on the wrist bits that show in jumpdrive mode (strictly speaking, the backs of the hands should be green too, I goofed on the coloring but decided to leave it that way). The USB connector cap, torso, forearms and boots are green plastic, with blue paint on the fronts of the boots and center of the chest. All the white piping on the jumpdrive mode is painted. The drawing is "Romita-ized" somewhat to make the figure a bit more feminine and the torso less spindly (the back half unfolds to be the arms, so the torso's not actually as deep as shown). The shoulders and hips are both double ball joints, with one of those barbell shaped pieces connecting the limbs to the torso. That's how the left hip can get up so high, it's at the maximum rise of its double ball rod, while the right leg is at almost the lowest possible level. The legs telescope together, so an actual toy would have to have thinner thighs to fit inside the boots. I actually designed this figure as male (and a less curvy jumpdrive mode) in late July 2005, long before the test shots of transforming phones and gameboys and stuff started showing up, but those did inspire me to revisit the design and modify it. And for really obscure geek points, I changed the original color scheme to the green/white/blue one in part because of the colors of Byte, one of the villains in Firestorm #24 (1980s series).