Dave's War Planets Rant: Beast Planet (aka Unicron's Kid Brother) CAPSULE Impressively large toy with some good gimmicks, but not as many little things as I think it should have for its size (like tanks and stuff). Good color scheme. Does nicely eat other planets. Recommended. $25 at Toys R Us. RANT One thing that bothered me about this toy when I saw it in the store was the totally opaque box it came in, so that all I had to go on in my judgement was the pictures on the outside of the box. And given the discrepancy between the prototypes and the final product in some of the other planets, I didn't snatch this one up as soon as I saw it (I waited until I got a cash influx). Closed Planet: Very nice. All black with some tech-type detailing in raised patterns on parts of the surface. About ten inches (25cm) in diameter and reasonably sturdy in closed form. The mouth opens and shuts with the aid of a slide-button on the outside, and does so with an ominous CLACK, rather solid-feeling for a shell of rigid plastic. Once batteries are added, you get a nice red glow from inside the planet when you click the switch, although I have yet to try it out in a darkened room for full effect. The claw extends several inches outside the mouth and does a pretty good job of holding the smaller planets, not tipping over even with the claw fully extended and the grabbed planet being full of its gear, partly due to the oval-shaped stand at the bottom of the planet. Open Planet: Two panels flip down as launch platforms, a back panel rises up as the command center and the back half of the very top separates into a very smooth (it's hard to pick up on its smooth surface) ship. With everything open, the light-up interior is even more pronounced. There's also a flip-door jail in the part of the top that doesn't separate, and a command deck for the Dark Lord to stand in. Near as I can figure, he's supposed to straddle the ball in the middle, otherwise he falls over. There's pivoting (nonfiring) guns attached to the interior structure, although most of their arcs of fire are blocked by the exterior structure. Finally, there's a piece inside which looks suspiciously like a speaker, along with holes in the exterior which also look suspiciously like they're for a speaker, but there's no speaker. Perhaps initial plans had the Beast Planet making a variety of ominous sounds or speeches. But I can't find any way to make it do so now (I think it's linked to the opening mouth) and the directions don't mention sounds. Vehicles: There's two, six if you count the ship-missiles. The semi-disc ship, which fires a razor missile, and a "People Eater" thing (no, it's not purple, except for a stripe on the back) which is sort of lame, you just skid it along and hope figures fall into the mouth instead of being scooped aside. This toy really could have used a couple more ground vehicles, there's certainly room for them (although no special storage area for the People Eater). Missiles: One interesting trick done with all the missiles on the Beast Planet is that there's an orange dot on each missile and on each launcher, and you load the missile by lining up the dots. This is useful since there's so much black involved and it can be hard to see where the tabs and slots fit. The disc-ship fires a crescent-headed missile a few feet through the air, or skids it a couple of meters along the ground (which seems to be the general idea, actually). The flip-down panels each have one missile turrent and two forward-facing ship catapaults. The purple and orange missiles (don't laugh, they're a LOT easier to find than black missiles would be) are kinda wimpy and the ship-missiles are VERY wimpy, but firing a piece across the office to lose it isn't one of my goals anyway. Unfortunately, the ships and missiles can't stay in their launchers when stowing, so they have to rattle around loose. Figures: No big-guy drones, all of the figures are thin and humanoid, and all have the poseable arms and legs. There's ten Soldiers with gun, six Commanders with staves (all 16 of these made of softer plastic) and one Dark Lord, made from the same mold as the Commanders but out of the rigid black plastic of the ship, and he's got a clip-on cape. Thing is, given all the figures, there's not a whole lot of places on the planet for them to go. There's no room for them to man the guns, not much room on the command deck, you can put a few on the interior floor when the claw's extended and the rest go in jail, I guess. }-> Okay, so where's the Shadowraiders? They're mentioned in the instructions for the smaller planets, and I figured they'd be included with the Beast Planet, but they aren't. I didn't see any when I looked at the Remora Planet in the store, are the Shadowraiders a supplemental toy that will come out later on, or some kinda premium packaged with the CDROM? If anything, the "nipples" on top of the other planets hinder the grabbing claw, so why add them? Overall: The toy certainly could have had more stuff in it, but the stuff it did have is pretty good. And like the other planets, when you have everything stowed you can't really open it up without losing some of the effect. If you have the space to spare, it's worth the $25...it can even eat some of your Transformers. Dave Van Domelen, reminded of the mouth of one of the Grittites in the Scud comic when he looks at the Beast Planet....