Dave's Transmetal Rant: Optimus Primal Megatron FINALLY these guys arrived in Columbus, weeks after being spotted all over the country. Gotta love the distribution system. Now to settle in to wait for the Deluxe Transmetals and Regular Fuzors which have been spotted in some areas. CAPSULES Optimus Primal: Good transformation, good robot mode (although a bad face), iffy beast and "vehicle" modes. A bit cheesy-feeling, and the chrome doesn't help. Mildly recommended. $15 at Toys R Us. Megatron: Complex transformation, all three modes are good but again the chrome's not welcome. Much more stable than Primal. Recommended. $15 at Toys R Us. RANTS MAXIMAL: Optimus Primal Function: Maximal General Transformation Difficulty: 6 (Advanced, about right) Quote: None Changed into a mighty, metal gorilla by a planetary destruction device, Optimus Primal has a built-in, rocket-powered hoverboard that lets him hang ten on the air-waves of the Beast Wars world! Stronger and faster than ever, he converts to become the huge, organically-enhanced Maximal General loaded with weaponry. Predacons who value their health best avoid any monkey business with metal Optimus Primal! STR 11 INT 11 SPD 11 END 11 RNK 10 COUR 11 FRP 11 SKL 11 Avg 10.875 Note: I use 11 rather than the "10+" on the package because you can't really average a +, can you? Besides, it's the Spinal Tap thing to do. Ack. Pfui. And they'd been doing so well with techspec notes before this. This techspec could be used to induce vomiting in a medical emergency. And I think the commas were inserted at random. Beast Mode: Stands erect at squat 5.25" (13cm), but doesn't really stand very well that way. The extreme top-heaviness and tiny, floppy feet mean you're best off putting him in knuckle-dragger pose. Unfortunately, his head is oriented for walking upright, so he stares at the ground in the stable pose. Oh, and when I say squat, I mean it...he's about six inches (15cm) wide. The color scheme REALLY hurts this toy. Not just the ugly blue chrome which makes it look like a knockoff toy, but also the weird choice of where to have light and dark colors...if this were all grey, for instance, it would look worlds better. And the "Optimus" tag on his chest looks kinda silly. Yes, it's Optimus the gas station attendant! Not very poseable (about on the level of the Ultra Optimus in gorilla mode), and his forearms have a tendency to pop open at the wrong times when you're trying to move his arms. Vehicle Mode: It's a relatively simple task to snap together his hoverboard and position his hip-holstered gun as the thruster. But: 1) It looks silly, 2) It looks even sillier that his head can't turn to face the direction he's going, 3) It's impossible to get him to stay standing on it, too narrow. The wheels on it are a nice thought, but if you can get him to roll for more than a few inches on them, you've been kitbashing lead weights into this toy. Ironically, as I type this, "Surfin' USA" is on the radio. Transformation: Fairly intuitive in most places. The forearms crack open to allow fists to be swapped around (right and left sides change during transformation), it's pretty easy to turn the hoverboard into shins. The tricky bit is cracking open the torso to change heads, and that's mainly because it requires just enough force that I was afraid of breaking the toy. The backpack swings around and provides shoulderpads. Robot Mode: Forgiving the doofy face, this is pretty cool. Full poseability, very good stability thanks to the hoverboard feet, and a figure that stands a respectable 6.5 inches (16cm) tall. The colors, while still a bit on the bad side, work a lot better in this mode, and the backpack unit allows for a number of alternate possibilities. As seen in the show, it can swivel up to form an artillery unit. Or, after removing the missiles, it can be moved into its ape-mode position like a flak vest for Primal. If the beast mode were as good as the robot mode, I'd recommend this toy pretty highly. But it's dragged down by the ape. Weapons: The missiles have big mace-like heads, and indeed are intended for use as maces. The gun, which looks more like a bullhorn than anything else, is sort of spring-loaded, and kinda fires the missiles, but not very well. Overall: A little more thought, and this could have been a great toy. As it stands, it's an okay toy. PREDACON: Megatron Function: Predacon Commander Transformation Difficulty: 6 (Advanced, although I say it's more a 7 or 8) Quote: None A quantum surge rips across the Beast Wars world, altering Megatron, evil genius and leader of the Predacons, int a metal-armored T-Rex. Now turbine powered V.T.O.L. (Vertical Take-off and Landing) engines extend from his body, providing blazing atmospheric flight and the ability to "drop in" on unsuspecting Maximals with his whiplash cutlass! Fused reptilian musculature enhances his power in an organic robot mode. The result: creation of a surpreme tyrant! STR 11 INT 9 SPD 11 END 11 RNK 10 COUR 11 FRP 11 SKL 11 Avg 10.625 He's an evil genius, and his lowest stat is intelligence. Ooookay. Beast Mode: Reasonably poseable, doesn't suffer by comparison to the Ultra version. In fact, counting the tail joints, he's got a lot more points of articulation now. Stands about 5.25" (13cm) tall, but is about 10" (25cm) long from snout to tailtip. Suffers from a little "undercarriage garbage," in that his robot forearms are visible on his chest. Color scheme almost as bad as Optimus Primal's beast mode, with seemingly random use of grey, copper and chrome purple. Vehicle Mode: Just flip up the hoverfans (which do spin, but not when blown on) and fold out the rollerskates. Unfortunately, the fans are not positionable as far as the direction of thrust, but they are just behind the center of mass, so Megatron would naturally pitch forwards and gain forward thrust in the air. Unlike the wheels on Op's hoverboard, the wheels on Meg's feet do not roll. Transformation: Another origami task on the level of the Ultra Megatron, I actually had to resort to the instructions to get the last details right. The tail has to be removed pretty early on, or you'll end up with the most impressively endowed Megatron ever, even counting the original "is that your trigger or are you glad to see me?" version. Once you know where everything's supposed to go, though, it's not too hard. Robot Mode: The color balance is much better here, with a nice mix of copper and dark brown with grey accents forming most of the robot. The robot mode comes in just shy of six inches (14cm), and is fully poseable, although the nifty shoulderpads get in the way a bit. Even the head is fully movable, despite how easy it would have been to make it fixed...nice touch. The dino forelegs can indeed swivel forward to act as guns like in "Coming of the Fuzors," although they don't quite look the same. And this Megatron has fists, yay! There's less opportunity to "roll your own mode" here, but Megs can gain a half inch or so of height by deploying the rollerskates as elevator shoes. Weapon: The whiptail is a nifty weapon, with six points of mild articulation, a claw at the end, and a fold-out handle. Unfortunately, the handle is the weapon's weak spot, flopping back and forth way too easily, and making it hard to pose the figure with the weapon pointing anywhere but down. Also, the claw jaws are not linked by a gear, opening separately, which is a bit disappointing. There's probably a way to fix the handle looseness, though. Overall: A few problems here and there, but it seems more thought was put into this design, and the quality level is generally pretty high. Dave Van Domelen, sighs as he notes the hunt never ends....