Built To Rule™ was tied specifically to Armada and Energon, so I put
the reviews there. But Kre-O appears to be its own continuity, grabbing
elements from G1, the movies and other lines. So I suppose that means it
gets its own page as a Side Line. However, for now I'll also put
ConstructBots here, even though it's clearly not the same continuity. Hey,
consistency is not only not a virtue in Transformers fandom, it's probably
not POSSIBLE. If I get enough of the sets and they seem likely to last more
than a single year, I'll probably spin them off into their own page.
Kre-Os are the brick-built sets, while Kreons are the "we
can't call these Minifigs without getting nasty letters from Lego" figures.
The Kre-Os do NOT transform, you simply have enough parts to build either
mode, usually with some pieces left over from the other mode. With the
exception of the smallest sets, each set comes with one or more Kreons.
Some Kreons are chibi Transformers, others are humans.
Bolded names got Strongly Recommended, while italic indicates a
rating of neutral or worse.
Age of Extinction dominates the fourth year, although the actual toys
continue to be a mix of all continuities (i.e. entire blindbag waves with no
AoE characters). Unfortunately, the line also becomes effectively a Toys R
Us exclusive this year, although hopefully Walgreens will continue to carry
the blindbags.
- Wave 5 (Movie Wave 1): Skrapnel (Diaclone color
Shrapnel), Fangwolf (Cybertron Snarl), Misfire (G1, strangely an Autobot
now), Trypticon (now with robot mode), Mindswipe (Mindwipe), Nightbeat,
Highbrow, Jarugar (from Victory), Jetwash (Jetfire), Wingspan Hawk (clone
Wingspan), Torosaur (new unknown dino), Silversnout (new ankylosaurid)
- Microchange Combiners Wave 4 (Movie Wave 1). These are all new
characters, a mix of dinos and other beasties, clearly created to help expand
the namespace owned by Hasbro.
- Grimstone: Dinosaurs or dinosaur-ish things,
Autobots. Mollox (flying beast), Crackback (ankylosaur), Ironeye
(allosaur?), Iguanox (not an Iguanadon, that's for sure). Instructions swap
Ironeye and Iguanox, which makes the latter at least kinda plausible as an
Iguanodon.
- Volcanicon: Decepticon team. I really have no
idea what the theme here is...subterranean monsters? Would have worked
better in volcanic colors rather than sandstone. Farside (Hodag?), Liftoff
(flying thing), Power Surge (Therozinosaur?), Lugmutt (demon dog).
- Obsidian: Decepticon Bugs in Diaclone Insecticon
colors. Freefall (hell beetle), Bullwark (yes, with two L's, some kind of
fly, maybe), Hemocron (earwig?), Stronghorn (Primus is inordinately fond of
beetles).
- Lazerbolt: Autobots. The theme is ice, water, and
"to heck with it, let's start drinking now". I really have no idea what most
of the beast modes were aiming at. Freezeout, Floodgate, Bullhorn, Roadhound.
Beast Hunters takes over all the "regular" sets, and
Microchangers get combiners! Not to mention pretty much taking over in
general....
- MicroChanger Wave 2: 12 more blind-bag figures,
and they finally ditched the stupid flak vests. Bulkhead, Hardshell, Blight
(Blot), Arcee (G1), Acid Wing, Vehicon, Scourge (G1), Powerglide, Perceptor,
Lugnut (TFA), Hoist, Autobot Groove.
- MicroChanger Wave 3: More plastic crack, whee!
Nosecone, Thrust (G1), Nemesis Prime, Ramjet (G1), Huffer, Kickback, Long
Haul, Guzzle, Sharkticon (G1), Cheetor, Beachcomber, Seawing.
- MicroChanger Wave 4: They cannot be stopped,
merely contained. In baggies. Alpha Trion, Barrage (G1), Brawn, Brake-Neck,
Cyclonus (G1), Demolishor (Armada), Iceberg (Armada), Kup, Rhinox, Rodimus,
Sandstorm (helicopter), Slipstream.
- Dragon Rage and Mech Venom Assault: $4-5 sets with
one MicroChanger Kreon and a buildable Predacon (dragon mode only). Okay,
but not something to go nuts trying to find.
- MicroChanger Combiners Wave 1: Four Microchangers and a bunch of kibble
that combine to make one of the classic combiner teams.
- Constructicon Devastator - Bonecrusher, Scavenger,
Scrapper and Mixmaster. Also includes general stuff about combiners.
- Decepticon Bruticus - Onslaught, Vortex, Swindle
and Brawl.
- Superion - They don't seem to be able to get
the hang of jet-mode MicroChangers, plus this set cheats on stickers and has
serious part-color issues. Silverbolt, Firestrike (Fireflight), Air Raid,
Skydive.
- Predaking - Razorclaw, Divebomb, Torox
(Headstrong), Headlock (Tantrum). Best of the four.
- MicroChanger Combiners Wave 2: Another three sets.
- Abominus - Hun-Gurrr, Predacon Rippersnapper,
Sinnertwin, Windrazor. Yeah, they kept Sinnertwin for this version, but not
Cutthroat.
- Defensor - Blades, First Aid, Hot Spot, Streetsmart
(all with "Protectobot" prepended).
- Piranacon - Decepticon Nautilator, Overnite,
Decepticon Snaptrap, Tentakil.
- MicroChanger Combiners Wave 3: Two more sets, hard to find in stores.
- Menasor - Dead End, Motorbreath (Motormaster),
Decepticon Breakdown, Decepticon Dragstrip. Brake-Neck (Wildrider) was in
blind bag series 4.
- Computron - Scattershot, Strafe, Afterburst
(Afterburn), Lightstorm (Lightspeed). Nosecone was in blind bag series 3.
- As before, if I get any larger sets, it'll be when they hit clearance and
I probably won't review 'em.
A shift away from the movieverse, and the ascendance of
Kreons.
- MicroChanger Preview Wave: Blind-bagged Kreons
with extra pieces that let them more or less transform into altmodes. This
preview wave includes Spinister (G1), Galvatron (G1), Sunstorm (G1),
Waspinator (BW), Scorponok (G1), and Crankstart (RotF).
- MicroChangers Wave 1: Autobot Springer
(helicopter), Inferno (G1), Quickslinger (G1 Slingshot), Rampage (Predacon),
Insecticon (TF:Prime), Singe (Euro-"G2" Scorch), Decepticon Hook, Warpath,
Dirge (conehead Seeker), Blast Off (G1 colors), Airachnid, Decepticon
Bludgeon (tank). Updated 2/27/13 with Bludgeon.
- Cycle Chase and Decepticon Ambush: Armybuilder boxes,
with one named character and three nameless "mook" opponents, plus a vehicle
that can be rebuilt into a weapon platform. Both decent, I liked Cycle Chase
more.
- Larger Sets: I probably won't get any of these unless they go on really
deep clearance. I like Kreons, but the main building sets don't grab me as
much.
- Rotor Rage: Vortex building set, Kreons of Vortex and two humans, plus
ATV. $30 price point.
- Stealth Bumblebee: Black deco Bumblebee (but a new build), Kreons of
Bumblebee, three humans and a dog, a checkpoint scenery piece. $35 price
point, grabbed on clearance with a coupon to boot.
- Street Showdown: Wheeljack and Knock Out at sizes comparable to the year
one $12-15 sets, plus Kreons of both, two humans, and a barricade. $35 price
point.
- Battle for Energon: Truck Optimus Prime vs. Cybertronian tank Megatron,
plus Kreons. $40 price point, also grabbed on clearance with a coupon.
- Devastator: A huge set with four Decepticons (Scrapper, Drillbit,
Scavenger, Hightower) that can be built as vehicles, robots, or combined into
Devastator. They come with a large building to demolish. $80-100 price point.
The first year had a lot of movie tie-in, with emphasis on
the large kits, with Kreons seen as accessories.
- Basics: Bumblebee (Classics-ish) and Optimus Prime
(G1-ish). The smallest sets, these didn't even have Kreons, and retailed
around $8. Review also contains some general line comments. I found a
slightly improved way to build Bumblebee's robot mode.
- "Deluxe" Size: These are the smallest that come with Kreons, about $12.
- Jazz (G1/movie hybrid, with G1 Jazz and Stunt Driver
Kreons).
- Mirage (sorta-G1, with G1 Mirage and Stunt Driver
Kreons). Mirage is the better of the two, but neither is all that great.
- "Voyager" Class: $15-20, with one human and one robot Kreon.
- Prowl (Classics, with G1 Prowl and SWAT Police Kreons). Status: Own, not
yet opened. $15 shelf price.
- Sideswipe (red, but movie-style, G1 Red Alert and helmetless human
Kreons). Status: Do not own. $20 shelf price.
- Ratchet (movie-style Rescue Ratchet vehicle but G1 head, with G1 Ratchet
and paramedic). Status: Do not own. $20 shelf price.
- Bigger: Not enough at any price point to really clump them, they're
notable for having either more Kreons or just being big.
- Bumblebee (movie style, with G1 Bumblebee, G1 Red Alert, Stunt Driver).
Status: Own, not opened yet. $25 shelf price.
- Starscream (G1-ish, with G1 Starscream and human pilot Kreons). Status:
Do not own, appears to be pretty bad. $30 shelf price.
- Megatron (kinda movie-like but with TF:A head, with G1 Megatron, G1
Shockwave, human police and human soldier Kreons). Status: Do not own. $30
shelf price.
- Sentinel Prime (movie, with G1 Blaster, G1 Soundwave, G1 Thundercracker,
human firefighter). Status: Own, not opened. $40 price point.
- Optimus Prime with trailer (G1, with G1 Skywarp, G1 blue
Bluestreak, G1 Optimus Prime, 2 stunt drivers with movie-Optimus flame
pattern jumpsuits). The trailer becomes a battle base with two Kreon scaled
motorcycles. Truck with trailer is comparable to Lego tractor-trailer sets.
Status: Own, but not opened yet. $80 shelf price.
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This isn't the first toy line to shoot for the Bionicle/Hero Factory niche,
and probably won't be the last. But it's notable for being a Transformers
building toy where changing modes doesn't require any more part-removal than
with a "real" Transformer. The results are pretty strut-skeletal, but hey.
- Dino Riders
Wave 1: Much smaller sets designed to ride in Scout and larger size
Dinobots. Introduced for Age of Extinction. All pretty similar in design.
Hound, Crosshairs, Optimus Prime, Bumblebee, Drift, Lockdown.
- Scout Wave
1: Ironhide (Cybertronian Truck), Starscream (Cybertronian Jet). I liked
these enough I'll probably pick up more of the sets later, when I don't have
to immediately pack them for moving.
- Scout Wave 2: Bumblebee (with G1-toy-style faceplate), and
Thundercracker. Thundercracker is not just a Starscream redeco, he has
distinct wings anmd fuselage, a much better-looking vehicle mode, and a red
skeleton. Thundercracker is recommended. Not planning to get BB.
- Scout Wave 3: Cliffjumper (Bumblebee redeco, possible head swap), Dead
End (something of a mish-mash, but not just an attempt at a Wheeljack redeco
despite being TF:Prime's Dead End), Breakdown (truck), Silverbolt (jet).
- Cliffjumper is a nice build, I found an alternate build for
vehicle mode that I like.
- Dead End is decent (if eye-bleedingly bright) in robot mode, but the
official vehicle mode is really weak. I have come up with my own version which can
still transform to a proper robot mode (only
moving the front wheels from lower legs to the backpack). The instructions
have the neon green parts listed as a dull gold, not sure if that represents
a late change in the toy, or a printing error.
- Breakdown is based on the TF:Prime version, and is built as a stripped
down Elite Hound set. Nice if you want the parts without shelling out the
extra five bucks for an Elite.
- Silverbolt is a jet, looks nice, but no relation to any other Silverbolt
in canon. Definitely one to pick up if you're getting any Construct-Bots,
though.
- Scout Dinobots Wave 1: Labeled as E3:01 through
E3:03, but they're Scout priced and in Scout-sized boxes. Dinobot Slug,
Grimlock (not reviewed), Strafe. Designed to let the Dinobot Riders, well,
ride them.
- Scout Dinobots Wave 2: Slash and Scorn. Haven't seen Scorn yet, but I
got Slash on HTS. The instructions are a bit confusing, not helped by
several parts being shown in the wrong colors. The gimmick chunk isn't
terribly impressive, the head doesn't match other Slash toys, and the need to
keep certain parts symmetric hurts the whole "raptor toe claw" thing.
- Elite Wave
1 (capsule and brief comments): Soundwave (space jet) and Wheeljack (car).
- Elite Wave 2: Optimus Prime (semitractor), Hound (sorta-jeep), Megatron (wheeled
APC).
- Elite Wave 3: Shockwave (WfC/FoC-style jet-cannon). I picked up
Shockwave on HTS, proceeded to break a connector, and found a giant pistol
mode that didn't need the piece I broke. Altered robot mode,
gun mode.
- Elite Wave 4 (3.5?): Smokescreen (more G1-influenced, something of a
confused mess in vehicle mode), Dragstrip. A direct-to-TJMaxx sort of wave,
I managed to find Smokesceen but someone beat me to the Dragstrip before I
knew to look (thanks to their usual "random child shelf rearrangement" style,
I only saw the reshipped Shockwaves until it was too late.
- Dinobot Warrior Wave 1: These are the actual Elites of the AoE line, but
come with partners that bump them up to $20. A transforming vehicle/robot
with almost entirely new parts and very little compatibility with the earlier
toys (including a sort of automorph in the torso), and a dinosaur partner
that disassembles into weapons and armor. With the armor in place, the
figures get very top-heavy, and their hip joints aren't really up to the
task. And yeah, that's as much review as I'm doing. I got Optimus Prime
with Gnaw (Dimetrodon/Axe) and Drift with Roughneck (Ankylosaur/Bow) on
clearance. Didn't get Hound with Wideload, Bumblebee with Nosedive, or
Lockdown with Hangnail (the only Decepticon-aligned Dinobot toy).
- Triple Changer Wave 1: Blitzwing (jet, tank) and Bumblebee (jet, car).
With these, you build a robot that can turn into one vehicle mode, if you
want the other vehicle mode you rebuild the robot with different kibble. I
ended up getting them when they clearanced for $10, don't really feel like
reviewing them. Although now I know where Dead End's cockpit piece came from
(Bumblebee).
- Predacons Rising Predaking: A $25 (Triple Changer size) Target-exclusive
set. Nice enough, the transformation is only a little cheaty (tail becoming
a weapon is fine, but they also move the foreclaws to the shoulderpads).
Really topheavy thanks to the clear red-orange wings, and the ankles are
barely up to the task. Mildly recommended.
- Ultimate Wave 1: Two-pack of Optimus Prime and Megatron. Ended up
grabbing these for ten bucks on deep clearance, but they're just like the
Elite versions with different colors and more kibble.
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