Dave's ASH Archive - Academy of Super-Heroes

Last Updated: 6/16/10

ASH #107 added.

    From left to right, top row: Solar Max, Meteor, Peregryn, Essay, Contact, Green Knight, Scorch, Beacon, Lightfoot, Breaker, Fury and Peter the Satyr. Bottom row: Comet, Gawain, Channel, old Scorch. Bottom row is old costumes or identities.
    Academy of Super-Heroes by Dave Van Domelen - The current ongoing series starring the bulk of the Academy team in 2023-5. The Academy of Super-Heroes is the premiere hero team of the North American Combine.

    ASH Archive: Older issues moved to a separate page to clean things up. Contains the following arcs:
The Family: #1-3
Old Friends: #4-6
Pandora's Box: #7-9
Foreboding: #10-12, #14-16
Deep Armageddon: #13
Crossfire: #17-22
A Plan For Revenge: #23-25
By George: #26-27
Shadow of the Pyramid: #28-33
Point of the Spear: #34-36
City of Lights: #37-41
The Q'Nos Chronicles
  • Unfinished Business - #42-44
  • Interlude - #45
  • Shattering Hellas - #45-48
  • Interlude - #49
  • Climax - #50
The Romance of Three Republics
  • Central Asian Confederacy - #51-54
  • SEATO - #55-58
  • The People's Republic of China - #59-60
Venus Rising
  • Time and Space - #61-64
  • Manifest Destiny - #65-70
Metropolis - #71-75

Time Slips Away

  • Four To Never - #76-78
  • Timequake - #79-83
  • Coming Home - #84-88
   Prior to City of Lights, these stories were not formally organized as arcs at the time of writing.

Kheper's Path - ASH #89-92

   Devlin Marx has been murdered, and the list of suspects is almost as long as the ASH Wiki! Arc length uncertain at the moment.

  1. Part I: Sunset - The death of Devlin Marx has started dominos falling, but some of those dominos were set in motion months before, and on more than one world!
  2. Part II: Jaws of Apophis - Contact starts trying to collect clues to the death of Devlin Marx, taking him to exotic...Detroit?
  3. Part III: Crossing Midnight - Contact's investigations take him to the darkness at the heart of Vatican City, and the darkness in Gimble's own heart starts to come to light. But some secrets can be fatal when exposed....
  4. Part IV: Newborn Dawn - The terror of a child, the vision of a god, the best laid plans of mice and men gone agly!

Billions Served - ASH #93-96

   They've been working behind the scenes for months, and the machinations of the Impossible Five are finally starting to come to light once more, as the "franchises" they've spread around the world go active. But are these the true threat, or merely a distraction?
  1. Part 1: Roll the Bones - The Rush have gotten themselves up to five members and done enough to draw the attention of the NAC Marshals...but they don't seem to be worried about that too much!
  2. Part 2: Counterparts - It's rematch time, and this time ASH and the Marshals are ready for the Rush...but is anyone ready for the new Freedom Alliance?
  3. Part 3: Test For Echo - People are starting to put the pieces together and wondering just who's getting served by whom. But it might all be for naught, depending on what the Light Brigade's up to!
  4. Part 4: Different Stages - Things seem to have quieted down, but only on the surface. The Impossible Five's agenda continues to be advanced by their franchises, and the Light Brigade's plan finally comes to fruition....

Rising Sun - #97-100

    The Light Brigade's most audacious plot to date...stealing the Sun itself! And this isn't a problem that ASH can simply shoot at, it's going to take some creativity to solve it....

  • Part 1: Plan Orange - The world reacts to the theft of the Sun, with everything from panic to mild disinterest. But ASH can't give in to either extreme, and they have to figure out how to save the world. Or worlds, as Venus is behind the shell around the Sun....
  • Part 2: I Shall Return - The panic is still happening in the background, but now it's time for people to make other plans, the ultimate "Go To Hell" plans. And some of the cures may be worse than the disease! Meanwhile, the virtual Freedom Alliance enters the Pacific Theater of Operations and starts the march on Tokyo!
  • Part 3: Cherry Blossoms - The Battle off Samar! Bakajin! A second Sun! Storming Mount Suribachi! The penultimate chapter of Rising Sun brings death, destruction and fear...and there's more to come!
  • Part 4: Starslayers - The plot to return Doublecross from beyond the grave comes to a head as the Freedom Alliance strives to capture Okinawa in a virtual World War II, while the Photonics fight back in the real world! Special gatefold cover by Saxon Brenton!

    Rival Schools - #101-106

        A bit of a "breather" arc after Rising Sun, lighter in tone and more personal in consequences.

    1. Part 1: Superpowers 101 - The main cast of ASH gets to take a break, but it's back to school for a lot of members of the supporting cast...and not everyone is going to like the lessons being taught.
    2. Part 2: Cram School - It's a week of studying, assessment and playing pranks on the teacher. Well, trying to, anyway.
    3. Part 3: Field Trip - Conflicto has taken the Understudies of Crime to the top of the world on a field trip, but are all their permission slips in order?
    4. Part 4: Charm School - It's "Aaoooww" and "Garn" that keep them in their place, not their spandex clothes or their glowing face. Well, maybe the glowing bit matters.
    5. Part 5: Chasing ADA - It's time to put up or shut up, as Netwalker puts his plan in motion to rescue the Advanced Difference-Engine Autosophont! Meanwhile, a shadow falls across Slovakia....
    6. Part 6: No Behind Left Behind - Graduation time, as the various characters move on to the "real" world and Red Widow finally figures out who was, er, behind her troubles.

    The Office - #107-109

        The camera swings back to the actual members of ASH for a short arc involving a potential menace from the past.

    1. Part 1: I Hate Mondays - It's just a Monday in the Life of the Academy of Super-Heroes roster as the world shifts a little on its metaphorical axis.
    2. Part 2: Hump Day
    3. Part 3: TGIF

    ASH Titles Archive