The Prison

This deck is based upon a concept originally pioneered by Chris Cade.
Its basic idea is to blow stuff up and then lock down your opponent's
mana. At this point, you use one of the four "victory options" (2
Millstones, Vice, or Titania's Song) to win. My version incorporates
post-October 1 changes.

- White
- 4 Swords to Plowshares
- 4 Disenchant
- 4 Armageddon
- 4 Wrath of God
- 1 Balance
- 1 Land Tax
- Blue
- 2 Recall
- Green
- 1 Titania's Song
- Artifact
- 3 Fellwar Stones
- 3 Sol Grail
- 4 Icy Manipulator
- 1 Ivory Tower
- 1 Black Vise
- 1 Zuran Orb
- 3 Winter Orb
- 2 Millstone
- 1 Jalum Tome
- Land
- 1 Strip Mine
- 3 Adarkar Wastes
- 2 Cities of Brass
- 2 Islands
- 13 Plains
- Sideboard (under construction)
- 4 Sleight of Mind
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This page last updated: 9/24/96