The Prison

This deck is based upon a concept originally pioneered by Chris Cade. Its basic idea is to blow stuff up and then lock down your opponent's mana. At this point, you use one of the four "victory options" (2 Millstones, Vice, or Titania's Song) to win. My version incorporates post-October 1 changes.

White
4 Swords to Plowshares
4 Disenchant
4 Armageddon
4 Wrath of God
1 Balance
1 Land Tax

Blue
2 Recall

Green
1 Titania's Song

Artifact
3 Fellwar Stones
3 Sol Grail
4 Icy Manipulator
1 Ivory Tower
1 Black Vise
1 Zuran Orb
3 Winter Orb
2 Millstone
1 Jalum Tome

Land
1 Strip Mine
3 Adarkar Wastes
2 Cities of Brass
2 Islands
13 Plains

Sideboard (under construction)
4 Sleight of Mind

This page last updated: 9/24/96